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Submission Rules

Follow the Rules and Ascend to Greatness

EE SPEEDRUNS

General Requirements (All Games)

  • A timer must be on screen at all times.
  • Full gameplay must be shown.
  • Videos must be set to public on YouTube.
  • No glitches or exploits allowed (unless said otherwise).
Black Ops 1

ALL MAPS

  • Start timer (as soon as you spawn into map).
  • Pausing on Solo is allowed.
  • No glitches or exploits allowed.

ASCENSION

  • Stop timer (when players receive 90s Death Machine).

CALL OF THE DEAD

  • Stop Timer: When Wunderwaffe is picked up

SHANGRI-LA

  • Stop Timer: When player picks up Focusing Stone.

MOON

  • Solo: Stop timer when player receives Death Machine.
  • Co-op: Stop timer when Earth explodes.
Black Ops 2

ALL MAPS

  • Start timer: As soon as you spawn into the map.
  • Pausing on Solo is allowed.

TranZit

  • Stop Timer (Richtofen): When lamps light up after throwing EMPs.
  • Stop Timer (Maxis): When Maxis speaks at the end of the easter egg.
  • No glitches or exploits allowed.

Die Rise

  • Stop Timer (Richtofen/Maxis): When players receive the first perk.

Mob of the Dead

  • Stop Timer (Solo): After final quote on the roof (when the screen goes back to color).
  • Stop Timer (Co-op): When screen reads “The Cycle is Broken” or “The Cycle Continues.”
  • No glitches or exploits allowed.

Buried

  • Stop Timer: When a player receives the first perk after Sharpshooter.
  • No glitches or exploits allowed.

Origins

  • Stop Timer: When screen fades to white in The Crazy Place.
  • Fire Staff Exploit is allowed.
Black Ops 3

ALL MAPS

  • Start Timer: When players spawn into the map.
  • Pausing on Solo is allowed.
  • If playing with more than one player, the lobby must be shown before or after the match to show gobblegums used during it. Players on solo must show gobblegums either before the game, in the game, or after it.

Mega Gobblegums: ALL Gobblegums are allowed. Go crazy!

Shadows of Evil

  • Stop Timer (1-3 players): When players kill The Shadowman.
  • Stop Timer (4 players): When cutscene plays.
  • Breaching rituals are allowed in co-op.
  • Arch-Ovum must be charged in the normal 4 rounds.
  • Shooting Shadowman is allowed for all categories.
  • Categories: No Gums, Classics, Megas, Megas (With Round Robbin).

The Giant

  • Stop Timer: When player picks up Annihilator (same time as 1000XP appears on screen for players not picking it up in co-op).

Der Eisendrache

  • Stop Timer: When cutscene starts.

Zetsubou No Shima

  • Stop Timer: When cutscene starts.

Gorod Krovi

  • Stop Timer: When cutscene starts.
  • In-game timer can be used.
  • Quote skips are allowed.
  • Valkyrie Drone can be killed on stairs leading to Dragon Command.

Revelations

  • Stop Timer: When cutscene starts.
  • In-game timer can be used.

Ascension

  • Stop timer: When players receive 90s Death Machine.

Shangri-La

  • Stop timer: When player picks up Focusing Stone.

Moon

  • Stop timer: When Earth explodes.

Origins

  • Stop Timer: When screen fades white.
  • Fire Staff Exploit on Co-Op is allowed.
Black Ops 4

ALL MAPS

  • Start Timer: When you spawn into the map.
  • No glitches or exploits allowed (unless told otherwise).
  • Free doors are not allowed.
  • Megas: Any elixirs/talismans are allowed, there are no restrictions.
  • Custom Mutations are not allowed. Lobby must be shown before the game starts, regardless of the amount of players.
  • Pausing is allowed in both solo and co op.

IX

  • Stop Timer: When cutscene starts.

Voyage of Desapir

  • Stop Timer: When the first white flash appears (when you defeat the Eyeball in the final phase).

Blood of the Dead

  • Stop Timer: When cutscene starts.

Classified

  • Stop Timer: When a player picks up the Winter’s Howl.

Dead of the Night

  • Stop Timer: When screen flashes white after bossfight.

Ancient Evil

  • Stop Timer: When screen fades to black after picking up Key.

Alpha Omega

  • Stop Timer: When player picks up Elemental Shard.

Tag der Toten

  • Stop Timer: When player picks up Agarthan Device.
COLD WAR

ALL MAPS

  • Start timer: When you spawn into a map round 1 (not pre–game cutscene).
  • Timer must not cover Server ID (can be found in the top right of your screen each game).
  • Pausing is allowed in both  and co op.
  • Glitches and Exploits are not allowed.

Die Maschine

  • Stop Timer: When player exfils at the end of the easter egg.solo

Firebase Z

  • Stop Timer: When a player defeats Orda in bossfight.

ROUND 30 SPEEDRUNS

General Requirements (All Games)

  • Timer must be included at all times.
  • Full gameplay must be shown.
  • Videos must be set to public on YouTube.
  • No glitches or exploits allowed (unless stated otherwise).
  • Megas – No Round Robbins, Flavored Hex, or Power Vacuum (BO3 and BO4 only).
  • For co-op, players must show what gums they used either before or after the game to confirm the use of no gums, classics, or megas.
  • Pausing is allowed on solo for all games. Pausing is only allowed on co-op for BO4 and Cold War.
World at War

Start timer: When round 1 appears on screen.

Stop Timer: When round 30 appears on screen.

Black Ops 1

Start timer: When round 1 appears on screen.

Stop timer: When round 30 appears on screen.

Black Ops 2

Start timer: When round 1 appears on screen.

Stop timer; When round 30 appears on screen.

Black Ops 3

Start timer: When player spawns into map.

Stop timer; When round 30 appears on screen.

Black Ops 4

Start timer: When player spawns into map.

Stop timer; When round 30 appears on screen.

Cold War

Start timer: When player spawns into map.

Stop timer; When round 30 appears on screen.

ROUND 10 EXFIL

General Requirements

  • Timer must be shown at all times.
  • No glitches or exploits allowed.
  • Start timer: As soon as players spawn in.
  • Stop Timer: When players exfil (either round 11 on normal maps or round 10 on Outbreak).
  • Pausing is allowed on both solo and co-op.

Die Maschine

  • Play through round 10, exfil round 11.

Firebase Z

  • Play through round 10, exfil round 11.

Outbreak

  • Play through round 10, do not warp at the end of the round. Click exfil

FIRST ROOM CHALLENGE

General Requirements (All Games)

  • Full gameplay must exist somewhere (whether the video is unlisted or public).
  • You may submit highlighted games (videos that don’t feature the full game), but you must link the full game in the description of the video before it can be accepted.
  • No glitches or exploits allowed.
  • Players must remain in the first room of every map and not buy any doors that would bring you out of it.
  • All Gobblegums and/or elixirs may be used (we should discuss Round Robbin on BO3 though).
  • Co-op must show pre-game or post-game lobby to show what gobblegums were used in the game.

Mob of the Dead

  • Players can open the power up door located in spawn, but that is it.

Origins

  • Players can acquire PaP’d weapons out of challenges in spawn and Double Tap 2.0.

Shadows of Evil

  • Players cannot open Beast Mode stairs that lead to Nero’s ritual or the power up door. All that is allowed is to turn on Quick Revive and the Summoning Key box (although that wouldn’t matter at all).

Voyage of Despair

  • Players can buy the Danu perk in spawn to help give them an advantage in the first room if playing with classic elixirs only.

Dead of the Night

  • Players can use Anywhere But Here to potentially teleport to the other side of spawn. As long as they aren’t purchasing either door, you’ll be fine to use it.

Firebase Z

  • No Aether Shrouding out of spawn or any other glitch to get out of it.